Overall, the building experience is like putting together a Habitrail set, you can do a lot with the modules, but there are some things you can't do because of module restrictions. There's even printing on the outside of the door module that says "connect to door." The significant exception is Door pieces, which will snap to any other door module. There are a bunch of different zones (Atrium, corridor, various room types), and they only snap to pieces from the same zone. The vault pieces are highly modular, but also rather restrictive. Slap one on the wall, connect your power generator or device that needs a wired connection into the plug, and it's connected to every other connector in the complex without having to run wire. There are wall power connectors that look a bit like the base-game power connectors and which radiate power for lights. For one thing, all the modules have built-in wiring, so routing power is much easier than a normal settlement. It's much better than the player-made Vault mods. They're way too short, but you have some entertaining choices as to what your experiments should do. Thus the "you can run experiments on your vault dwellers" bullet point turns out not to be something dumb like the arena stuff in Wasteland Workshop, but a series of four short quests. Basically it involves clearing the cavern and running some tests for a psychotic pre-war Vault Tec overseer. Proper defenses and walls actually make sense here, because attackers only come through breaches to the outside world (of which there are three). It's actually the best settlement in this regard, because the spawn points are well outside the usable area of the cavern. Further, unlike the Mechanists's Lair, it gets attacked. Much of it is behind walls that must be deconstructed in Workshop mode. It's huge, and there's a lot of stuff to clear before you can build your vault. Vault 88's cavern is actually a rather interesting place. The presence of which rather surprised me - unlike the Wasteland Workshop and the Contraptions Workshop, the Vault Tec DLC has more to it than just a bunch of new settlement parts. I ran through the Vault Tec Workshop quests.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |